literature

Smash Bros Moveset: Crash

Deviation Actions

OmegaMorph's avatar
By
Published:
10K Views

Literature Text

Intro: "Whoa!" Is beamed down in a ripple of light

Idle Animation: Looks side to side cautiously

Notable Palette Swaps: Crash has his new look as the default, but has his classic available as well. He also has color schemes resembling Crunch, Ripper Roo, and Fake Crash

Walk animation: Jogs forwards while swinging his arms

Run Animation: Leans forwards and runs as his legs become a blur

Dizzy Animation: Looks dazed as visions of Wumpa Fruit swirl around his head

Edge Grab: Kicks his legs as he desperately hangs on

Basic Attacks:
A,A,A: Alternates between swinging right and left haymakers while moving forwards. He then finishes the combo with his spin attack
Forward+A: Jumps forwards, spinning his body with two kicks
Down+A: Slides forwards with a leg extended
Up+A: Jumps up with a headbutt
Dash+A: Dives forwards, sending two feet ahead of himself
Air+A: Does a small rising kick in mid-air
Air Forward+A: Does a dive kick with both legs
Air Backward+A: Crash spins his body backward to kick with both legs
Air Up+A: Does a brief spinning attack
Air Down+A: Dives down diagonally, riding Aku Aku like a surfboard
Edge Attack: Hops off his back and sends his feet into his opponent

Smash Moves:
Forward+A: Readies a fruit bazooka, then fires it
Up+A: Readies a jet pack, then shoots up while spinning several times
Down+A: Spins around several times in place

Grabs:
Neutral: Trips his opponent up with a sweeping kick, then catches them
Grab+punch: Bends his opponent over and slams their face into the ground
Forwards+Throw: Swings his opponent around by both arms as he spins around before throwing them
Down+Throw: Drops his opponent to the ground, then jumps on top of then and spins in a cyclone
Back+Throw: Bend his opponent back with a suplex twice before hopping behind them
Up+Throw: Jumps up while holding on to his opponent, then slams them down with a belly flop on top of them

Special Moves:

B (Crate Toss): Throws different types of crates, chosen at random. Brown crates have Wumpa Fruit inside and increase health by 1%. TNT Crates count down to 3 before exploding and explode upon contact. Arrow crates can be bounced on until destroyed. Nitro crates instantly explode upon contact.
B + Forwards (Super Slide): Slides forwards along the ground, extending a foot forwards and moving a much farther distance
B + Up (Death Tornado): Crash spins into a tornado. Pressing this attack command several times makes Crash stay in the air longer.
B + Down (Belly Flop): Crash jumps up, then slams himself into the ground, causing a small shockwave

Final Smash:

Aku Aku: Crash puts on Aku Aku as a mask and becomes invulnerable. Damage is taken just from touching Crash and he can cause knockback. Crash can be maneuvered while Aku Aku is active.

Taunts:

1: Stands on Aku Aku like a surfboard and does a manual
2: Picks his ear, starting to look bored
1+2: Dances in place as he turns around, then suddenly looks back over his shoulder

Winposes:

1: Pumps his arms several times as he does his victory dance.
2: "Ta-da!~" Spins around in circle before striking a pose with his arms extended
3: "Haha!~" Jumps in the air, then raise a pink crystal as he landed, having a wide smile

Icon: A Wumpa fruit

Victory Music: Victory Fanfare - Crash Team Racing

Kirby Hat: A hat similar to Crash's head

When Chosen: "Yahoo!~"

Snake Codec:

(Coco) Having fun out there? I know that my big brother can be a handful.
(Snake) Hm. I didn't expect a kid to hack into my frequency.
(Coco) It was easy. After all, my smarts even rival our enemy, Dr. Cortex.
(Snake) That weirdo with the N on his head, right?
(Cortex) Someone call my name? I'll have you know I'm not a weirdo. I'm a genius.
(Coco) What? Cortex?! How did you get onto this line?!
(Cortex) Oh, I just had a little help from Nina. I can't have you stealing my cameo.
(Coco) But you're already a support trophy.
(Cortex) So? You're in the background of Crash's stage.
(Snake) Hey, mind if I cut in here?
(Cortex) Of course, Snake. Pay no attention to my failed creations. We debut on the same console, so its only fitting we converse.
(Snake) You seem to be forgetting the MSX.
(Cortex) Oh does it really matter? Things haven't been the same for me. I've got a mask, aliens, all my former experiments, and colleagues turning against me. Even my own niece can’t be trusted!
(Coco) Oh brother...
(Cortex) Yes not to mention your insipid brother.
(Snake) Look I'm just going to go now.
(Coco) Well this could have gone better.
(Cortex) Wait, don't go! I still have much to ramble on! Snake! Snake! SNAKE!!!!!!~

Palutena's Guidence:

(Palutena) Well there's a face that we haven't seen in a while.
(Pit) Oh yeah. I remembered that Crash Bandicoot was branching out to other consoles in more recent years.
(Viridi) I'm still pretty miffed that Cortex spent most his time genetically altering such poor animals. Sure, I know that Crash's sister came out alright, but all that splicing might have just made Crash a bit dumber.
(Palutena) Least his heart's in the right place and he got some spin attacks out of the deal.
(Pit) Not much of a conversationalist though.
(Palutena) Well for most of the talking Crash at least got a deity of his own giving him guidance.
(Viridi) Deity? You mean that weird tiki mask that keeps popping up?
(Palutena) That's no mere tiki mask. That's the great Aku-Aku. He gives Crash a push in the right direction when needed.
(Pit) Cool! So me and Crash actually have something in common then!
(Palutena) Except I'm not the kind of goddess you wear on your face. That would just be weird.

Stage: N. Sanity Beach

The stage takes place on stone ruins coming out of the ocean. Waves will occasionally threaten to wash up anyone too low above the platforms and different crates usually fall onto the afterwards. In the distance, the first part of the N Sanity Beach level from Crash 1 can be seen. Coco can also be seen on the beach working on her laptop, close by to Crunch who is lifting weights.

Related Music:

N Sanity Beach (Crash Bandicoot)
Turtle Woods (Crash Bandicoot 2)
The Eel Deal (Crash Bandicoot 2)
Tiny Tiger (Crash Bandicoot 2)
Title Theme/Warp Room (Crash Bandicoot: Warped)
Future Frenzy (Crash Bandicoot: Warped)
Dr. Neo Cortex (Crash Bandicoot: Warped)
Main Theme (Crash Team Racing)
Compactor Reactor/Cortex Vortex (Crash Bandicoot: The Wrath of Cortex)
N. Sanity Isle (Crash Twinsanity)
Rockslide Rumble (Crash Twinsanity)
Boss Fight (Crash of the Titans)

Credits Music: Title Theme/Warp Room
Well a new Smash game has been announced. It'll be a awhile before we see it, but it got me in the mood to post a moveset. I picked Crash to represent the retro rivalry with Mario and Sonic, plus he fits into the Smash style so well. Although he's unlikely, it is plausible for Crash to be in a Smash game since he's multi-console now, although I doubt he'll show up. I have mixed feelings for the newer games and how the characters have drastically changed. I mean look at Tiny for example. x.o; Regardless, I have a few elements of the newer games, but I'm mostly focusing on the classic moveset. Also since a new game's coming out, these will just be referred to as Smash Bros movesets from this point on.
© 2011 - 2024 OmegaMorph
Comments18
Join the community to add your comment. Already a deviant? Log In
Yophi1928's avatar
This is really detailed; it's awesome.  I love how much thought we put into our stuff even if it's a longshot.  Nintendo should listen to you.  This is inspiring me to post a project I did in the past too.  I did an entire roster of Sega characters having their own version and even did a few videos on it.  I didn't think there were others who gave it this kind of thought.